![]() ![]() ![]() Īccording to executive producer Angie Smets, Decima was originally known simply as "the engine" by Guerrilla employees, as there were initially no plans to publicly offer this technology to game developers outside of the company. At PlayStation Experience, Kojima had announced that he had partnered with Guerrilla Games, using the engine for development on Death Stranding. After receiving the Industry Icon award at The Game Awards 2016, Kojima premiered a trailer for the game with the engine's logo. In June 2016, Hideo Kojima announced preparation for Kojima Productions' independent game Death Stranding, inspecting two engine candidates, of which the latter had been used to create the first teaser that was unveiled at the Electronic Entertainment Expo 2016 conference. In December 2015, Until Dawn: Rush of Blood used the engine along with PlayStation VR. In August 2015, Until Dawn was announced to be using the engine along with Havok physics. In June 2015, Guerrilla Games announced that Horizon: Zero Dawn was using the engine for development. The first game the engine was used for was Killzone: Shadow Fall. ![]()
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